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1994-10-26
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DOOM Graphic Editor - version 1.0 March 1994
SUMMARY:
DMGRAPH graphic_name [-s graphic_file] [-e graphic_file] [-i insert_point]
[-v] [-d] [-b] [-t type]
graphic_name: Graphic name from DOOM directory
-s : Store graphic_file into DOOM WAD
Input file resolution must be 320x200 or less
-e : Extract graphic from DOOM WAD. Will not
overwrite existing file
-i : Insertion point (x,y). Default is middle of bottom line
(x/2,y)
-v : Verbose list of graphic size, insertion point, allocation
-d : Display graphic on screen
-b : Use black for background color
-t : Graphic format type: GIF or PPM
DESCRIPTION:
DMGRAPH will store graphics into or extract graphics from DOOM WAD
files, in GIF or PPM formats. Graphic format type is controlled
by the filename suffix, or by using the '-T' option on the
command line.
Input graphics should have a resolution of 320x200 or less.
To indicate transparent areas in the graphic, draw with
Cyan (red:0, green:255, blue:255).
Placement of the graphic can be adjusted with the '-i' option.
When a graphic is extracted, it's current insertion point
is stored in the GIF or PPM file. Negative insertion points,
used on some graphics, indicate an absolute coordinate from the
top-left of the screen.
Some graphics are sensitive to size or placement. For example,
TITLEPIC will generate a 'Bad V_DrawPatch' error if the
insertion point isn't 0,0; STFGOD0 must be no larger
than 31x31; etc.
Please be sure to make a backup copy of the original DOOM WAD file.
Some examples:
Extract SKY1 graphic in GIF format:
DMGRPAH SKY1 -e sky1.gif
Replace SKY1 graphic:
DMGRAPH SKY1 -s sky1.gif
COMMENTS/SUGGESTIONS:
Bill Neisius
bill@solaria.hac.com